C#, Unity. 2024
An educational autobattler. Learn programming fundamentals through a drag-and-drop coding language while you battle your way through a fantastical world! This is my Senior Comprehensive project for Occidental College, and you can see the research paper that I wrote about it here.
Javascript, JQuery. 2023
Explore this very website as a text-based adventure! Try to escape the Ominous Forest, and learn a little bit about the guy who made it along the way!
C#, Unity. 2023
A momentum-based action platformer game. Play as Claude, a musical frog, as he platforms through a variety of levels to recover his stolen instruments. Created in a Game Design class with some friends. Play the demo here!
C#, Unity. 2021
A location-based, augmented reality mobile app developed in Unity. Created as a semester long project in collaboration with a media arts class (who designed the art assets), the goal was to create an AR application to showcase their final work. Check out some screenshots and gifs here.
Document. 2019
A Game Design Document for a planned, cryptid-themed MMORPG. This was a project for an Intro to Software Engineering class during my senior year of high school. While the game never left the early stages of development, I led the creation of a game design document to organize, plan, and design what we wanted the game to look like. You can check out the (somewhat completed) GDD here.
C#, Unity. 2019
My Interpretation of the classic “Snake” as a roguelike. Start from nothing, and unlock powerups, gameplay mechanics, and visual features! Check out some screenshots and gifs here.
HTML, Twine. 2021
A text-based hyperlink adventure game I made in Twine, based on childhood playground experiences. Playable Here!
Python. 2023
A machine learning demo that attempts to identify the pokemon typing of a given image. Try it out here!
Javascript. 2024
(Work in progress) Have you ever listened to the cha-cha slide and thought to yourself: “I wish this would never end”? Now it doesn’t! Try it out here!